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bardo the air privateer, part two
Winter flying is a mixed bag. Heck, in the last few weeks since I first posted about my new wandering adventures through the virtual airspaces I have officially traversed the rocky mountains and defeated all sorts of variable weather. The worst of it was landing blind in a snowstorm in the Kootenays, but even my
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bardo the air privateer, part one
Well, darn. The new-ish Microsoft Flight Simulator 2024 was ported and released on the PS5 …in late 2025 …which is almost 2026, so you figure that one out? But anyhow. I, like a fool, bought it and now I’m trying to rekindle my virtual flying madskillz to set off on another adventure in and around
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little green squares
Describe your 2025 in tech or tools … to which I am going to answer with a picture of my Github contribution graph: If you know you know, but if you don’t know what this is, let me explain. Github is a code repository. It is like a cloud drive for computer code that keeps
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media reviews: a lack of independence
All work and no play make Brad a dull guy. I’ve been working on real projects, too, but I still find a lot of time to dabble in entertaining myself with no hidden agenda. This past month I’ve been stoking the seeds of rebellion and growing virtual canola, but not necessarily in that order. I’ve
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game con-spiration
I’ve been a lazy game developer lately. A couple months ago I was proudly telling people how much progress I was making on Pleck’s Mart. Heck I was logging at least—at least—a couple hours every day adding to the code base and debugging the game and making art and then sitting at the cafe writing





